Varial - Characters
Concept by Nishant Thelakkat
Skateboard by Austin Melella. 
Textures by Austin Melella and Myself.
Character Rig by Brynne Reilly.

Concept by Nishant Thelakkat
Skateboard by Austin Melella.
Textures by Austin Melella and Myself.
Character Rig by Brynne Reilly.

Responsible for all aspects

Responsible for all aspects

Responsible for all aspects

Responsible for all aspects

Responsible for all aspects.
Character Rig by Rebecca Lau.

Responsible for all aspects.
Character Rig by Rebecca Lau.

Responsible for all aspects

Responsible for all aspects

Responsible for all aspects

Responsible for all aspects

Textures and high poly by Makenzie Ruffalo
Character Rig by Brynne Reilly.

Textures and high poly by Makenzie Ruffalo
Character Rig by Brynne Reilly.

Textures and high poly by Makenzie Ruffalo
Character Rig by Brynne Reilly.

Textures and high poly by Makenzie Ruffalo
Character Rig by Brynne Reilly.

Responsible for Retopology

Responsible for Retopology

Responsible for Retopology

Responsible for Retopology

Responsible for UVs and Baking

Responsible for UVs and Baking

Gameplay VIdeo!

I had the absolute pleasure of working on a small handful of characters for a game called Varial. this was a coordinated effort from everyone on the team and I'm so incredibly proud of what we created. In the world of Varial, the Y2K Apocalypse actually happened, and you skate, craft, and battle your way to defeating the Y2Kaiju, which is responsible for turning all the machines against humans.

Austin Melella (textures): https://www.artstation.com/armelella
Makenzie Ruffalo (textures/sculpting/concept): https://www.artstation.com/makenzieruffolo11
Rebecca Lau (character rig): https://www.artstation.com/rebeccalau
Brynne Reilly (character rig): https://www.brynnereilly.com/home
Nishant Thelakkat (concept): https://www.artstation.com/nishant_thelakkat_art